Game of Heroes Lesson Plan Explores Myth Through Interactive Fiction

Yale-New Haven Teachers Institute
Game of Heroes: Exploring Myth through Interactive (Non) Fiction
by William C. Wagoner
http://teachersinstitute.yale.edu/curriculum/units/2013/1/13.01.11.x.html#b

In this middle school unit on mythology, Joseph Campbell’s Monomyth cycle will be the tool to analyze the hero’s journey of both fictional and non fictional figures. Students will compare and contrast the biographical account of a real life hero with the mythical quest of a demigod; Theseus and Hercules can be studied side by side with Gandhi and Martin Luther King. Students will ultimately fuse their understandings of the metaphorical journey to view their own selves as heroes through their experiences of challenge and reward in the past and the potential opportunities and treasures of the future. Students will understand that the vast plethora of modern day superheroes, video game avatars, and movie stars, all form and inform our personal mythologies, or way of viewing and imagining the world, and that all of them follow the same general pattern. Almost any hero (from any medium and from any culture) can be studied with this unit, depending on student interests and teacher preference.

        The final project of the unit will be the creation of a text based computer adventure game, or “interactive (non)fiction.” Students will use what they have learned about the Hero’s Journey and the obstacles, settings, adventures, monsters, and rewards along the way to create their own playable hero’s journey using a simple yet powerful tool called the Inform engine.

        As an interactive story-game, students will design a space where players can make experience the lives of their favorite heroes, whether fictional or historical, as they create and explore their world, make important choices along the way, and strive to complete their quest. A deeper level of immersion and identifying with the hero’s journey can occur through reflecting on the choices one can make in the game. And hopefully this unit will convey an identification of the student as a hero figure in his or her own life, with the power to conquer fear and the unknown through personal choices and the aid of others.

Check out other powerful hero resources at TheHeroPlace, including Hero Wisdom (such as that of script-writing coach Skip Press) and Hero Organizations (such as the Gallery of Heroes) as well as other Hero Tools (such as StoryCraft Hero-Story Writing Software). Also, search or submit to hero databases (such as hero-story databases) from around the Internet in the Your Heroes section of TheHeroPlace.

Help us maintain, improve, and expand this and other posts in TheHeroPlace.  Contact us today to add to our unique resource for “All Things Hero!”

My Hero Learning Circles Stimulate Global Classroom Exchanges

From: https://myhero.com/learning-circles

MyHero.org’s Learning Circles “act as virtual classrooms — by joining one of these, your students can communicate and collaborate with peers across the globe.”

Access for Elementary Schools:  https://iearn.org/cc/space-32/group-572
Access for Middle Schools:  https://iearn.org/cc/space-32/group-571
Access for High Schools:  https://iearn.org/cc/space-32/group-570

iEARN/MY HERO LEARNING CIRCLES

In partnership with the International Education and Resource Network (iEARN.org), MY HERO LEARNING CIRCLES stimulate dynamic, interactive, and online global exchanges that bring the world into the classroom and the classroom into the world. Learning Circles act as virtual classrooms that enable students to communicate and collaborate with peers across the globe. Teachers and students learn about each other’s cultures, communities and heroes.
        In 2014, a total of 43 Elementary, Middle and High School classes (incorporating approximately 1,000 students) participated in the MY HERO Learning Circles. The Circles included participants from the following countries: USA, Canada, Belarus, Romania, Ukraine, Russia, South Africa, Taiwan, Slovenia, Pakistan, Mexico, Kenya, Bangladesh, Australia, Georgia, Morocco, Iran, Indonesia, Egypt.

Check out other powerful hero resources at TheHeroPlace, including Hero Wisdom (such as that of script-writing coach Skip Press) and Hero Organizations (such as the Gallery of Heroes) as well as other Hero Tools (such as StoryCraft Hero-Story Writing Software). Also, search or submit to hero databases (such as hero-story databases) from around the Internet in the Your Heroes section of TheHeroPlace.

Help us maintain, improve, and expand this and other posts in TheHeroPlace.  Contact us today to add to our unique resource for “All Things Hero!”

My Hero’s Teacher’s Room and Educator’s Guide to the My Hero Project

The My Hero Project offers an extensive array of hero-related teaching tools and documents in the Teacher’s Room section of its website. This video (https://www.youtube.com/watch?v=iXpNOIPyiPs) gives an overview:

Welcome to the MY HERO Teacher's Room

 
In addition, there is a guide to the My Hero Project and its website (https://myhero.com/hosted/pdf/Educators%20Guide.pdf) for educators, used by 1000s of teachers around the world since 1995.

“The MY HERO Project’s child-friendly website (myhero.com) hosts an array of educational resources and a digital library that enable individuals of all ages to create, share and discover inspirational stories, art, audio, and short films with a global learning community. MY HERO offers a variety of technology applications to match different learning styles, interests and subjects taught. Participants can design webpages in the Create Program; upload or listen to speeches and music in the Audio Studio; view and submit artwork to The Gallery; watch short films in The Screening Room; browse a vast Directory of Heroes; read Spanish content in Mi Heroé; reflect on heroism in The Forum; or access current events in Newswire”

Check out other powerful hero resources at TheHeroPlace, including Hero Wisdom (such as that of script-writing coach Skip Press) and Hero Organizations (such as the Gallery of Heroes) as well as other Hero Tools (such as StoryCraft Hero-Story Writing Software). Also, search or submit to hero databases (such as hero-story databases) from around the Internet in the Your Heroes section of TheHeroPlace.

Help us maintain, improve, and expand this and other posts in TheHeroPlace.  Contact us today to add to our unique resource for “All Things Hero!”

World’s First Comprehensive Heroism Training Curriculum is Goal of Hero Construction Company

Hero Construction Company – Currriculum
From:  http://www.heroconstruction.org

We are developing the world’s first comprehensive heroism training curriculum. This will be available free online anywhere in the world. Download the first lesson here.
Sign up for our mailing list [at the bottom of their webpage] for sneak previews and updates as we progress.

Check out other powerful hero resources at TheHeroPlace, including Hero Wisdom (such as that of script-writing coach Skip Press) and Hero Organizations (such as the Gallery of Heroes) as well as other Hero Tools (such as StoryCraft Hero-Story Writing Software). Also, search or submit to hero databases (such as hero-story databases) from around the Internet in the Your Heroes section of TheHeroPlace.

Help us maintain, improve, and expand this and other posts in TheHeroPlace.  Contact us today to add to our unique resource for “All Things Hero!”